Android Native Device Debug
Enabling native debug on Android-powered players and displays will allow you to access WebView console and capture logcat logs during development.
Enabling native debug on Android-powered players and displays will allow you to access WebView console and capture logcat logs during development.
The debugging is crucial and we know it. To make it as smooth as possible within large amount of very different devices we developed remote Applet debug over We
The debugging is crucial and we know it. To make it as smooth as possible within large amount of very different devices we developed remote Applet debug over We
NOTE: Enabling native debug on Brightsign devices causes memory issues and may lead to out of memory errors, make sure that Native debug is turned off...
NOTE: Enabling native debug on ChromeOS devices causes memory issues and may lead to out of memory errors, make sure that Native debug is turned off...
Nothing is perfect, and sometimes you need to know what is going on with your device. That's why we used the corner pixel of the display for indicating states o
How to enable and use developer debug mode on LG webOS displays for signageOS troubleshooting.
To debug the Linux device with signageOS, follow the steps below:
Native debug on RPi3 requires you to install Epiphany Browser (a.k.a. Gnome Web) on your PC.
Step-by-step guide for native debugging on Samsung Tizen 3.0+ (SSSP5 and above) displays using Developer mode.
Windows Core App runs under single-purpose Kiosk user and does not allow direct debugging while the Kiosk user is signed in. To debug your Applet on Windows mac